Spell Collection: Cleric

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Commune

Commune

You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the... read on
Contagion

Contagion

Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any... read on
Dispel Evil and Good

Dispel Evil and Good

Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack... read on
Flame Strike

Flame Strike

A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must... read on
Geas

Geas

You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity... read on
Greater Restoration

Greater Restoration

You imbue a creature you touch with positive energy to undo a debilitating effect. You can reduce the target’s exhaustion level by one, or end one of the following effects... read on
Hallow

Hallow

You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the spell fails if... read on
Insect Plague

Insect Plague

Swarming, biting locusts fill a 20-foot-radius sphere centered on a point you choose within range. The sphere spreads around corners. The sphere remains for the duration, and its area is... read on
Legend Lore

Legend Lore

Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist... read on
Mass Cure Wounds

Mass Cure Wounds

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target... read on
Planar Binding

Planar Binding

With this spell, you attempt to bind a celestial, an elemental, a fey, or a fiend to your service. The creature must be within range for the entire casting of... read on
Raise Dead

Raise Dead

You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature’s soul is both willing and at liberty... read on
Scrying

Scrying

You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a wisdom saving throw, which is... read on