Divine Word

Divine Word

7th level Evocation

You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points:

  • 50 hit points or fewer: deafened for 1 minute
  • 40 hit points or fewer: deafened and blinded for 10 minutes
  • 30 hit points or fewer: blinded, deafened, and stunned for 1 hour
  • 20 hit points or fewer: killed instantly

Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn’t there already) and can’t return to your current plane for 24 hours by any means short of a wish spell.

Casting Time: 1 bonus action
Range: 30 feet
Attack Save: Charisma
Duration: Instantaneous
Classes:
Components: Verbal
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Wildcard Wednesday March 20, 2024

Divine Word: Tales of Sacred Power

As a squire who has supported many valiant adventurers on their journeys, I have witnessed the incredible power of the Divine Word spell firsthand. This spell, imbued with the sacred... read on

Credits: SRD 5.1