Giant Wolf Spider

Spider

Tiny beast, unaligned

0
Challenge Rating
10 XP

In the dark corners and hidden crevices of the world, the Spider lurks as a cunning and deadly creature. With its eight legs, venomous bite, and ability to spin intricate webs, the Spider embodies stealth, patience, and the predatory nature of the arachnid.

Spiders come in various sizes and types, from tiny and harmless ones to large and venomous predators. They possess a chitinous exoskeleton, multiple eyes for keen perception, and spinnerets that allow them to produce silk for various purposes. Their presence evokes a sense of unease and trepidation, as they are often associated with dark and foreboding environments.

These creatures are expert hunters, using their sharp senses and agility to capture prey. They weave intricate webs, both to ensnare unsuspecting victims and to serve as their lairs. Spiders possess venomous fangs, which they use to inject venom into their prey, immobilizing or incapacitating them. Some spiders have unique abilities, such as the ability to climb walls or produce debilitating poisons.

Spiders are often found in locations such as caves, forests, or abandoned ruins, where they establish their territories and hunt for food. They are highly adaptable and can thrive in various environments, including underground caverns or the treetops of dense forests. Legends speak of rare and colossal spiders, known as “Giant Spiders,” that terrorize entire regions or serve as guardians of ancient treasures.

Encountering a Spider is to face a creature of stealth and deadly precision. Its presence exudes an aura of predatory instincts and the intricate beauty of its silk-spun creations. Engaging with a Spider requires caution and swift action, as its venomous bite and ability to ensnare prey in its webs make it a formidable adversary.

Spiders bring a touch of arachnid horror and the eerie allure of the dark corners of the world to the tapestry of the setting. They serve as reminders of the dangers that can lurk in the shadows and the delicate balance of the natural order. Whether encountered as guardians of hidden lairs, threats in treacherous environments, or as symbolic representations of patience and cunning, Spiders add a sense of unease, stealth, and the predatory nature of the arachnid to the realms of adventure and exploration.

Special Abilities

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker

The spider ignores movement restrictions caused by webbing.

Actions

  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
Armor Class: 12 (DEX)
Hit Points: 1 (1d4-1)
Speed: 20 ft. (walk), 20 ft. (climb)
str
2
-4
dex
14
+2
con
8
-1
int
1
-5
wis
10
+0
cha
2
-4

Proficiencies

  • Skill: Stealth +4

Senses

  • Passive Perception: 12
  • Darkvision: 30′
Environment: Jungle

Credits: SRD 5.1