Scout

Scout

Medium humanoid (any race), any alignment

½
Challenge Rating
100 XP

In the sprawling wilderness and untamed frontiers of the world, the Scout emerges as a resourceful and skilled adventurer. With their keen senses, swift movements, and proficiency in wilderness survival, the Scout embodies versatility, adaptability, and the unwavering spirit of exploration.

The Scout is a master of reconnaissance and exploration, often serving as the eyes and ears of adventuring parties. They possess heightened senses, enabling them to detect hidden dangers, track elusive creatures, and uncover secrets in their surroundings. Their agility and nimbleness allow them to move silently through dense forests, scale treacherous cliffs, and traverse challenging terrain with ease.

Scouts are skilled in the arts of stealth and evasion, relying on their sharp perception and knowledge of their surroundings to remain unseen and undetected. They are experts in camouflage, utilizing natural foliage and their surroundings to blend seamlessly into the environment. Their keen eyes can spot traps, hidden paths, and potential ambushes, ensuring the safety of their companions.

These versatile adventurers are adept at survival in the wild, possessing knowledge of foraging, hunting, and navigating through unfamiliar territories. They can identify edible plants, find sources of water, and create makeshift shelters. Their expertise allows them to lead their companions through hazardous terrain and make swift judgments in dangerous situations.

Scouts are skilled marksmen, often proficient in archery or ranged weaponry. They excel in hitting targets from a distance with remarkable accuracy, using their precision and knowledge of weak points to strike with deadly force. Their proficiency in ranged combat makes them valuable assets in battles that require careful positioning and strategic advantages.

Encountering a Scout is to encounter a versatile and adaptable individual. Their presence exudes an aura of self-reliance and resourcefulness, as they navigate through the wilderness with confidence and purpose. Interacting with a Scout can lead to valuable insights, hidden paths, or successful avoidance of potential dangers.

Scouts bring a touch of exploration and adaptability to the tapestry of the world. They serve as reminders of the vast unexplored territories and the resilience required to survive in the wilderness. Whether encountered as expert guides, skilled archers in battles, or as reliable sources of knowledge in uncharted realms, Scouts add a sense of versatility, intuition, and the spirit of adventure to the realms of exploration and discovery.

Special Abilities

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

  • Multiattack: The scout makes two melee attacks or two ranged attacks.
  • Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Armor Class: 13 (armor: Leather Armor)
Hit Points: 16 (3d8+3)
Speed: 30 ft. (walk)
str
11
+0
dex
14
+2
con
12
+1
int
11
+0
wis
13
+1
cha
11
+0

Proficiencies

  • Skill: Nature +4
  • Skill: Perception +5
  • Skill: Stealth +6
  • Skill: Survival +5

Senses

  • Passive Perception: 15
Languages: any one language (usually Common)
Environment: Arctic, Coastal, Desert, Forest, Grassland, Hill, Jungle, Mountain, Swamp, Underdark

Credits: SRD 5.1