Ogre

Ogre

Large giant, chaotic evil

2
Challenge Rating
450 XP

In untamed wilderness and rugged landscapes, the Ogre looms as a fearsome and brutish creature. Towering in size and possessing raw physical power, the Ogre embodies strength, aggression, and primal instincts.

Ogres are massive humanoid creatures, standing well over eight feet tall with a hulking muscular frame. Their bodies are thickly built, adorned with rough, leathery skin that bears scars and callouses from countless battles. Their facial features are bestial, with pronounced jaws, a jutting underbite, and a prominent brow ridge that adds to their intimidating appearance.

Strength is the defining characteristic of an Ogre, allowing them to wield heavy weapons with ease and deliver crushing blows to their opponents. They possess an insatiable appetite for violence and bloodshed, reveling in the chaos of battle and the thrill of overpowering their foes. Ogres are not known for their intelligence, relying more on their brawn than their wits.

While Ogres lack strategic finesse, they make up for it with their sheer physical prowess. They possess great endurance and stamina, enabling them to sustain brutal fights for extended periods. Their thick hides provide natural armor, granting them a certain degree of resilience against attacks. Ogres often wield enormous clubs, axes, or other crude weapons, capable of causing devastating damage to their adversaries.

Ogres are generally found in wilderness areas or desolate regions, dwelling in crude settlements or remote caves. They live in tribal communities, often led by the strongest and most dominant Ogre in the group. While they may lack sophistication and organization, Ogres can pose a serious threat when they gather in numbers, overwhelming their enemies with their sheer force.

Encountering an Ogre is to face a creature of overwhelming physical power and aggression. Their presence exudes an air of danger and violence, as they charge into battle with reckless abandon. Engaging an Ogre requires both strength and strategic thinking, as brute force alone may not be enough to overcome their formidable stature.

Ogres represent the primal and savage aspects of the natural world. They embody the concept of physical might and the dangers that can arise from untamed wilderness. Whether encountered as formidable adversaries or as complex characters with unexpected depths, Ogres add a touch of raw power and primal ferocity to the realms of adventure and exploration.

Actions

  • Greatclub: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Armor Class: 11 (armor: Hide Armor)
Hit Points: 59 (7d10+21)
Speed: 40 ft. (walk)
str
19
+4
dex
8
-1
con
16
+3
int
5
-3
wis
7
-2
cha
7
-2
Proficiency Bonus: +2

Senses

  • Passive Perception: 8
  • Darkvision: 60′
Languages: Common, Giant
Environment: Arctic, Coastal, Desert, Forest, Grassland, Hill, Mountain, Swamp, Underdark

Credits: SRD 5.1