Gear & Artifacts

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Giant Slayer

Magical Weapon

Weapon (any axe or sword) You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a giant with it, the giant takes... read on
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Ginger, 1 lb.

Trade Good

A pound of spicy and aromatic ginger often used in cooking and alchemy.
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Glaive

Martial Melee Weapon, Martial Weapon, Melee Weapon, Weapon

A polearm weapon with a blade on the end, suitable for both cutting and thrusting attacks.
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Glamoured Studded Leather Armor

Magical Armor

While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor’s command word and cause the armor to assume... read on
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Glassblower's Tools

Artisan's Tool, Tool

Implements for crafting glass objects and creations through the art of glassblowing. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you... read on
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Gloves of Missile Snaring

Wondrous Item

These gloves seem to almost meld into your hands when you don them. When a ranged weapon attack hits you while you’re wearing them, you can use your reaction to... read on
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Gloves of Swimming and Climbing

Wondrous Item

While wearing these gloves, climbing and swimming don’t cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.
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Goat

Trade Good

A small domesticated animal often kept for its milk, meat, and agility.
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Goggles of Night

Wondrous Item

While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
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Gold, 1 lb.

Trade Good

A unit of gold, a valuable and widely accepted currency in most locales.
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Grappling hook

Adventuring Gear, Standard Gear

A tool designed for climbing and hooking onto objects or surfaces.
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Greataxe

Martial Melee Weapon, Martial Weapon, Melee Weapon, Weapon

A massive and heavy two-handed axe, capable of delivering devastating blows.
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Greatclub

Melee Weapon, Simple Melee Weapon, Simple Weapon, Weapon

A large and heavy club, wielded for powerful melee attacks.
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Greatsword

Martial Melee Weapon, Martial Weapon, Melee Weapon, Weapon

A massive two-handed sword, known for its ability to cleave through foes with precision and force.
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Halberd

Martial Melee Weapon, Martial Weapon, Melee Weapon, Weapon

A massive two-handed sword, known for its ability to cleave through foes with precision and force.
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Half Plate Armor

Armor, Medium Armor

A combination of chainmail and metal plates, offering solid protection while maintaining some mobility.
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Hammer

Adventuring Gear, Standard Gear

A versatile tool and weapon, useful for both crafting and combat.
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Hammer of Thunderbolts

Magical Weapon

You gain a +1 bonus to attack and damage rolls made with this magic weapon. Giant’s Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety)... read on
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Hammer, sledge

Adventuring Gear, Standard Gear

A heavy-duty hammer designed for heavy forging and construction tasks.
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Handaxe

Melee Weapon, Simple Melee Weapon, Simple Weapon, Weapon

A one-handed axe suitable for both chopping and throwing.
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Handy Haversack

Wondrous Item

This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding... read on
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Hat of Disguise

Wondrous Item

While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
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Headband of Intellect

Wondrous Item

Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher.
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Healer's Kit

Adventuring Gear, Kit

This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a... read on
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Helm of Brilliance

Wondrous Item

This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are... read on
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Helm of Comprehending Languages

Wondrous Item

While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.
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Helm of Telepathy

Wondrous Item

While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you... read on
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Helm of Teleportation

Wondrous Item

This helm has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. The helm regains 1d3 expended charges daily... read on
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Herbalism Kit

Adventuring Gear, Kit

This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets... read on
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Hide Armor

Armor, Medium Armor

Armor crafted from animal hides, providing reasonable protection while preserving mobility.
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Holy Avenger

Magical Weapon

Weapon (any sword), requires attunement by a paladin You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an... read on
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Holy water (flask)

Adventuring Gear, Standard Gear

As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact.... read on
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Horn

Tool, Musical Instrument

A musical instrument or signaling device that can produce various sounds. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks... read on
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Horn of Blasting

Wondrous Item

You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet... read on
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Horn of Valhalla

Wondrous Item

You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They... read on
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Horse, draft

Mount or Other Animal, Mounts and Vehicles

A powerful and sturdy horse breed often used for heavy labor and pulling loads.
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Horse, riding

Mount or Other Animal, Mounts and Vehicles

A loyal and versatile steed ideal for mounted travel and combat.
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Horseshoes of a Zephyr

Wondrous Item

These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they allow the creature to move... read on
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Horseshoes of Speed

Wondrous Item

These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature’s walking speed... read on
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Hourglass

Adventuring Gear, Standard Gear

A timekeeping device consisting of two glass bulbs connected by a narrow neck, often used for measuring time intervals.
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Hunting trap

Adventuring Gear, Standard Gear

When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The... read on
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Immovable Rod

Rod

This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until... read on
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Ink (1 ounce bottle)

Adventuring Gear, Standard Gear

A small bottle of ink, essential for writing, drawing, and spellcasting.
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Ink pen

Adventuring Gear, Standard Gear

A tool used for writing and drawing with ink.
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Instant Fortress

Wondrous Item

You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you... read on
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Ioun Stone

Wondrous Item

An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape... read on
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Iron Bands of Binding

Wondrous Item

This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge... read on
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Iron Flask

Wondrous Item

This iron bottle has a brass stopper. You can use an action to speak the flask’s command word, targeting a creature that you can see within 60 feet of you.... read on
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Iron, 1 lb.

Trade Good

A pound of iron, a versatile material used for crafting and construction.
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Javelin

Melee Weapon, Simple Melee Weapon, Simple Weapon, Weapon

A thrown weapon, suitable for ranged attacks.
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Javelin of Lightning

Magical Weapon

This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends... read on
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Jeweler's Tools

Artisan's Tool, Tool

Implements for crafting and working with precious gems and metals. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using... read on
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Jug or pitcher

Adventuring Gear, Standard Gear

A container for holding and pouring liquids, such as water or beverages.
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Keelboat

Mounts and Vehicles, Waterborne Vehicle

Keelboats and rowboats are used on lakes and rivers. If going downstream, add the speed of the current (typically 3 miles per hour) to the speed of the vehicle. These... read on
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Ladder (10-foot)

Adventuring Gear, Standard Gear

A collapsible 10-foot ladder, useful for climbing and reaching high places.
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Lamp

Adventuring Gear, Standard Gear

A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of... read on
Lance

Lance

Martial Melee Weapon, Melee Weapon, Weapon, Martial Weapon

A long, cavalry-style weapon designed for charging attacks while mounted.
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Lantern of Revealing

Wondrous Item

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible... read on
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Lantern, bullseye

Adventuring Gear, Standard Gear

A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint)... read on
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Lantern, hooded

Adventuring Gear, Standard Gear

A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint)... read on
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