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Dagger of Venom

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn.

Magical Effects

  • When Equipped: +1 to attack bonus.
  • When Equipped: +1 to damage bonus.
Tracking
# of Poison Coatings: 1 per day
Properties: Finesse, Light, Thrown
Attack Bonus: +1
Damage
Dice Type Range Thrown
1d4+1 Piercing 5 20 / 60
Weight: 1

Credits: SRD 5.1