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Caltrops, bag of 50

Small spiked objects used to hinder movement and slow down pursuers.

As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side.

Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage.

Taking this damage reduces the creature’s walking speed by 10 feet until the creature regains at least 1 hit point.

A creature moving through the area at half speed doesn’t need to make the save.

Cost: 5 cp
Weight: 2

Credits: SRD 5.1