A frost giant is a formidable creature that dwells in icy and frigid regions. Towering over ordinary humanoids, a frost giant stands around 20 feet tall, with a muscular and imposing physique. Their skin has a bluish hue, resembling frozen ice, and their hair and beards often mimic the frosty whiteness of snow.
Frost giants are known for their incredible strength and endurance. They excel in combat, wielding massive weapons such as icy greatswords or hammers that can shatter stone with a single blow. Their harsh environment has made them resistant to cold, and they can endure freezing temperatures without discomfort.
These giants typically live in isolated communities or strongholds hidden amidst snowy mountains or frozen tundras. They are territorial and fiercely protective of their domains, often clashing with other creatures or rival factions. Despite their brute strength, frost giants possess intelligence and cunning, employing strategic tactics in battle.
Some frost giants possess limited control over ice and cold, able to conjure blizzards, freeze water, or create icy barriers. They may also command ice elementals or have alliances with other wintry creatures.
Encountering a frost giant in an adventure often signifies a challenging and perilous encounter. They might be guarding ancient treasures, serving as the enforcer for a powerful ice-themed sorcerer, or even posing as an obstacle that the heroes must overcome to reach their objective.
Actions
- Multiattack: The giant makes two greataxe attacks.
- Greataxe: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.
- Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Damage Immunities
coldProficiencies
- Saving Throw: CON +8
- Saving Throw: WIS +3
- Saving Throw: CHA +4
- Skill: Athletics +9
- Skill: Perception +3
Senses
- Passive Perception: 13
Languages
GiantEnvironment
Arctic, MountainCredits: SRD 5.1